
Hint: You need to make two trips: one for you, and one for your Weighted Storage Cube.Hint: Remember that in some puzzles you didn’t need two Hard-light Bridges? Well, this isn’t the case for Excursion Funnels.Hint: If you’re still stuck, look at the position of the Hard-light Bridge that goes to the exit.Just transform into a spider and climb up the Hard-light bridge.
#Portal reloaded 18 how to#
Hint: If you made the bridge to the exit but can’t figure out how to get there, it’s easy.
Hint: Yes, the Hard-light Bridge works in the future too! Imagine the power of having two Hard-light Bridges. This test chamber happens to involve a simulation of such a thing! Sort of. Hint: In the perhaps very distant future, the Andromeda galaxy will collide with our Milky Way galaxy. Not much though, which is why a suspiciously-shaped funnel exists for your convenience. Hint: This test chamber requires precision. Unless you happen to be a spider, this is not possible in the present. Hint: For you to reach the exit, you need to walk across a Hard-light Bridge. Hint: Yes, you can have two Weighted Storage Cubes in the present. Hint: Since one portal is necessary for the Hard-light Bridge, you can only form a barrier on one side, so sadly this chamber is impossible without being shot to death. Hint: Only one cube is necessary for (1), (2), and (3). Hint: The solution is fourfold: (1) Lower the first elevator. Hint: It turns out that the reason there are two Hard-light Bridges (one in the present, one in the future) is that the developer spites you and hopes you over-complicate things. Hint: Note that the Thermal Discouragement Beam is directly above the Heavy Duty Super Button. Hint: Find a way to intercept the Weighted Storage Cube before it gets destroyed. Hint: Use the future cube on the Heavy Duty Super Button that deactivates the Material Emancipation Grill. Hint: Do you need another Weighted Storage Cube to open the exit? Well, if you do, then thankfully, there are portal-able surfaces near your location so you can quickly relocate them. Hint: If you’re stuck getting the Weighted Storage Cube, you’re probably thinking too hard about it. Hint: Just like the last chamber… you don’t need another Aerial Faith Plate, since you already have one in the present. Hint: There are portal-able surfaces on both of the ledges with the Thermal Discouragement Beam Emitters. Don’t worry, you have another one in the present. Hint: The future Aerial Faith Plate is disabled. Hint: Good news: normal portals aren’t affected by Time Portal Activation Grills. Now figure out what to do with the other three. Hint: Notice that there are four angled panels in this room. The two points being, the second Thermal Discouragement Beam Relay and the second Thermal Discouragement Beam Receptacle. Hint: A straight line can be formed from two points. Hint: There is a portal-able surface behind the first Thermal Discouragement Beam Relay. You must use them both to get to the Discouragement Redirection Cube. Hint: There are two Thermal Discouragement Beams. Hint: The Material Emancipation Grill should be a non-issue since you have time portals. Hint: This puzzle can be solved with just Thermal Discouragement Beams aligned along the basic cardinal directions (ie.
Hint: Your portals in the future are necessary here.Good, otherwise you would not be able to solve this puzzle. Hint: Thermal Discouragement Beams travel through time portals.Hint: The only situation where you need to be holding the future cube is when you move it to the Heavy Duty Super Button that opens the exit.But maybe there’s something else that needs a bit of good timing. This is completely redundant and has nothing to do with the puzzle. Hint: Look at the blue clock next to the button, which ticks down after you press it.Hint: After pressing the first two buttons, travel to the future… then back again to get to the third button.So you need to be quick! Well… not really, if you have your portals in the right place. Hint: There’s not a portal-able surface on the ledge with the button, but you don’t need one there to travel between timelines easily.They give great indication on what you are supposed to do. Hint: Not enough momentum? Using three portals instead of two may help in gaining some more.Hint: Use portals in the future to relocate yourself without moving portals in the present.Hint: Moving through a Material Emancipation Grill in the future does not affect your portals in the present.